The SpeedStakes Program

The Speedstakes Competition Program is built on courses comprising only jumps and tubular tunnels for smooth rapid and exciting run. This program allows dogs to overcome the levels one by one by scoring up the required number of points in the mentioned classes.

To advance from the "Beginners" to "Novice" level the dog requires gathering 12 points - the equivalent of 3 clear runs. 20 points or 5 clear rounds are needed to promote to the "Senior” level." From the "Seniors" to the rank of "Champions" you will need to obtain 36 points - the counterpart of 9 clear runs. To get to the rank of "Champions" and become the absolute winner of the Speedstakes competitions you will require gaining further 60 points or 15 clear runs. If the competition offers a choice of height the described above points system is still valid and the dog will be awarded similar titles in addition to those already received starting with the "Beginners" title.

The whole points scheme is as follows:

  1. «Beginners» - 12 points - SpeedStakes Beginner Title awarded (SSB)

  2. «Junior» - 20 points - SpeedStakes Novice Title awarded (SSN)

  3. «Senior» - 36 points - SpeedStakes Senior Title awarded (SSS)

  4. «Champion» - 60 points - SpeedStakes Champion of the competition Title awarded (SSC)

General rules of the SpeedStakes Relay Team Pentathlon Class


Team Pentathlon Speedstakes Relay course comprises two (2) separate courses. The first course is numbered with white numbers and the second course with black numbers. Each course is run by two (2) of the four (4) team members. Progress through the course should be made in the following order: White - Black - White - Black.

300 and 400 dogs will follow the first course, performing jumps, set at the height of 300 mm, and the 525 and 650 dogs will follow another course with the jumps of 525 mm. Each team is entitled to choose, which jumps course will be set at the 300 mm, and which at 525 mm level. But such course selection must be stated in the Team Assignment Form.

For instance, Team A may decide to launch its 300 and 400 dogs to run through the White course, and its 525 and 650 dogs through the Black one. The Team B may select the Black course for its 300 and 400 dogs and the White course for its 525 and 650 dogs accordingly. Which dog should start in each course is also depends on the decision of each team. Thus, the possible command option might be the following: 400 dogs, running on White course, 525 dogs, running the Black course, 300 dogs, running on White course, and 650 dogs, running the Black course.

Baton Exchange

The following rules apply to the relay baton exchange:

1.     The trainer, currently running through the course, has to carry the baton.

2.     For the exchange of a baton between the trainers, there are special designated zones along the course. The next dog-trainer pair, running for the team should wait for their turn in this zone. Trainers, awaiting their turn in the exchange area should restrain or limit their dogs in any manner that the judge deems not harsh or offensive.

3.     The handler and dog, currently completing their part of the course and finishing the last obstacle must come to the designated exchange point and pass the baton to the next handler, waiting for his run. The dogs and trainers on both sides must be inside the exchange zone. At the time of exchange the both dog must be off leash, lying on the ground. The trainer is not allowed to take the dog on his hands or pick it up, but he is allowed to hold it back, if only it is not done in offensive or severe way (determined by the judge).

Once the exchange has been done, the next running trainer will be incurred 10 penalty points if:

  • He touches the dog

  • Baton is accidentally dropped down to the ground or thrown by trainer

  • Relay baton exchange is made outside the exchange zone

  • The dog is picked up, at the moment of exchange.

Once the baton exchange has completed, the trainer accepted it can leave the exchange zone with his dog and begin their sprint along the course.

4.     As soon as the trainer has finished the baton exchange, he may leave this area, put a leash on his dog or restrict its movement if necessary, but he cannot leave the ring until all dogs have completed the race. As this is a team game! It is normal if the other three (3) more experienced trainers will cheer up and help the less experienced teammates, but no one outside of the ring should assist the trainers to overcome their part of the course.

5.     The judge will referee the dog whose handler carries the baton. If the dog will make another jump after finishing the obstacle #15 on the way to the exchange point before the baton is changed, it will earn the elimination from the competition. If the next running dog will perform jump before his trainer has taken the baton, the penalty will not be counted, because without the baton it is not yet a competing dog. But if this happened, the dog should be returned to the starting line and began the course again after the exchange of relay baton.

Elimination from the competition

If the dog is eliminated from the competition, the trainer must demonstrate the sportsmanship and try to finish the remainder of the course correctly. If the judge believes that the eliminated trainer is trying to gain an advantage in time, by running up to the relay exchange point without completing the course correctly, he will add 60 seconds to the total time of the team.